"Nothing beats the feeling of turning makers into inspired creators."Alexandre Mandryka - Game design consultant and creative strategist
Create tools and processes to manage creativity in a rational top-down way.
Help a team to go beyond intuition and clearly state the creative core of their game.
Identify the right audience and the most relevant emotional hooks to reach it.
Propagate this creative vision through the team as a practical direction through production.
- Studied biology in France
- 15 years experience in the game industry
- Director of design at Ubisoft and Relic
- Managed over 500 designers and creatives
- Lived to tell the story