Halo Multiplayer Combat

Halo Multiplayer Combat

As a follow-up to last week’s video on the lessons from Pac-Man design, here is how they can apply to AAA games, with a short study of Halo’s multiplayer combat. Other articles you might like: Article: Tips on game balancing Game balancing is about...
Lessons from Pac Man

Lessons from Pac Man

I studied the game systems of Pac Man as I was working on a documentation process for the designers at Ubisoft Montreal. I wanted to use a simple game to showcase that process, but as I dug in the different resources available, I realized how refined this game’s...

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