Halo Multiplayer Combat

by | Jun 30, 2014

As a follow-up to last week’s video on the lessons from Pac-Man design, here is how they can apply to AAA games, with a short study of Halo’s multiplayer combat.

Other articles you might like:

Article: Tips on game balancing

Game balancing is about establishing desired dynamics first, then tweaking numbers to make them emerge.

Video: Halo multiplayer combat

Halo’s 30 seconds of fun explained.

Video: Lessons from Pac Man

Discover the hidden depth of the videogame classic: Pac man.

Follow my social feeds

Pin It on Pinterest