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My passion

Create tools and processes to manage creativity in a rational top-down way.

Identify the right audience and the most relevant emotional hooks to reach it.

Help a team to go beyond intuition and clearly state the creative core of their game.

Propagate this creative vision through the team as a practical direction for production.

Highlights

  • Studied biology in France
  • 20 years experience in the game industry
  • Director of design at Ubisoft and Relic
  • Managed over 500 designers and creatives
  • Lived to tell the story

My passion

Create tools and processes to manage creativity in a rational top-down way.

Identify the right audience and the most relevant emotional hooks to reach it.

Help a team to go beyond intuition and clearly state the creative core of their game.

Propagate this creative vision through the team as a practical direction for production.

Highlights

  • Studied biology in France
  • 20 years experience in the game industry
  • Director of design at Ubisoft and Relic
  • Managed over 500 designers and creatives
  • Lived to tell the story

Career Summary

Years in the Industry

Games Credited

Cumulative Copies Sold

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