Select Page

Interactivity as a Medium

by | Sep 14, 2014

Which of narrative or gameplay should take the lead in video games? It’s very common topic that polarizes both game devs and players. I was asked my opinion on the question through youtube, so here is my opinion on the balance between interactivity and gameplay.

Other articles you might like:

Article: Lifting the designer's curse

We need to better understand and support game designers in their work, or the whole project will fall apart.

Article: Fun and uncertainty

My definition of fun: The desired exploration of uncertainty.

Video: Meaningful game systems

How to convey meaning through game systems.

Follow my social feeds

Pin It on Pinterest